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History of the chocolate factory

By 25bkopf [Current version]

4 years ago Version 1 The apple economy (fork) forked from The apple economy by a missing user
4 years ago Version 2 i
4 years ago 25bkopf commented: um chris i need help but we didnt have time so can you help me next time
4 years ago chris commented: This story is going great--I love how you added the price of coco last time. It seems to work well. One suggestion: the story doesn't tell you whether you already have an oven, and offers to let you buy another oven. You can only ever have one oven, so it might be clearer to make oven a true/false variable (called boolean in CS) rather than a number variable. To do this, start with VAR oven = false, and then set oven = true when the player buys one.
4 years ago chris commented: What are you going to add today? I could make suggestions, or help you figure out how to do them. Just leave comments here. And let us know when you're ready for this story to be assessed.
4 years ago chris commented: Corey told me you talked today about what to add to the story. It's unsatisfying that buying more ovens doesn't do anything to help you right now. I'm thinking about how upgrades help you in A Dark Room... maybe you could buy a better oven that could make chocolate more cheaply? Or maybe the cheap oven wears out after a while? Or maybe the better oven can make better chocolate that sells for more money? Once you know what you want it to do, I can help you make it work if you get stuck.
4 years ago Version 3 the chocolate factory now has a bankrupcy and a backstory
4 years ago 25bkopf commented: um chris i'm trying to add a ramdomness to the ovens and i want there to be a 1 in 10 chance to get a super oven and a 9 in 10 chance to get a bad oven but i dont know how to do it
4 years ago chris commented: I just made a demo--check out Random chance demo, and let me know if it doesn't make sense. Also, I noticed that you have an error. On line 25 you have {oven = true}, which sets the value of oven to true, rather than checking whether it is true. It should be {oven == true}